Freedom Wars is a third person action role-playing game developed by SCE Japan Studio, Shift and Dimps and published by Sony Computer Entertainment. It is a first party-developed Intellectual Property (IP) developed exclusively for Sony’s PlayStation Vita system. It also works on the PlayStation TV micro console.
Set in the far future of 102014, the Earth has been devastated by years of war and neglect. Humanity survives throughout the world in 50 different underground City/States called Panopticons, where they try to find a way to restore the surface. Resources are scarce though, and the Panopticons find themselves at war over them, especially over people with skills and knowledge they need. To fight these wars, they employ convicts turned soldiers called “Sinners.”
A Sinner is a person that is deemed to be a drain on the Panopticon’s resources. They have no skills or talent that makes them a useful member of society. In fact, the act of being born is considered a crime and, unless you prove to be a valuable resource, you are sentenced to 1, 000, 000 years for your crime. Each sinner is given the opportunity to reduce their sentence by performing missions for their government, battling other cities for resources on the surface and saving citizens from giant robots called Abductors.
You start the game creating your Sinner, who was injured and battle and lost his/her memory (my Sinner was female so I will refer to the main character as female). Your character, stuck between life and death is approached by a mysterious girl named Aries. She acts as a guide, telling the Sinner that she will meet a girl soon, one who can changes the world forever. You choose you characters sex looks and name, (in my case Helen) with a minimum choice in wardrobe at first. You also choose the sex and look of your Accessory, a humanoid robot that acts as you prison guard, counsellor, supervisor and partner all in one.
Combat in the game is simple. You can choose melee weapons such as swords and polearms for close up combat or use ranged weapons, like machine guns, rocket launchers and gatiling guns, You also have something called a thorn, which is a vine like tendril on your left arm. You can equip three types of thorns: Binding, which lets you grapple onto the enemy or walls; healing, which creates a healing aura around you and your comrades; and Shield, which raises the defence of your team.
Speaking of teams, you will rarely fight alone in this game. At the very least you will have your Accessory with you. You can arm them with weapons you buy/find/make and give them simple orders in battle. You will also work with other Sinners, who you can also order to help with the battles. It is important to lean how to give commands, especially during missions in which you have to rescue civilians before the enemy takes off with them. You can also go online and have other players fight with you.
In between missions, your Sinner is in a cell. You have no rights at first; you are not even allowed to lie down (Helen got ten extra years for that.) You can earn that rights as well as others rights by spending Entitlement Points, which can also be used to by weapons and equipment. As you earn more rights, you eventually can go outside your cell and talk to other inmates and progress to citizens, which can lead to more missions and opportunities. As you progress to the higher level of Sinners, you will get better accommodations, freedom and time off of your sentence.
This game is pretty fun. I like the character creation mode in that it lets you create the protagonist of the story that you are playing. The gameplay is great, too. I understand it is similar to the Monster Hunter franchise in execution (another series I have not played. much to my dismay) when it comes to co-op and taking down large monsters (in Freedom War’s case, the Abductors). It takes some strategy to beat the mission and knowing how to used your allies effectively helps
Freedom Wars is available on physical card or through download via PSN. Check stores and online for prices in your area.